Immersive Experiences & Exhibits in Sydney
To ensure a range of students and schools have the opportunity to participate in our work experience program, there is a maximum of four students from the same school per week. Please get in touch with AIE Sydney if you would like to explore opportunities for a larger group of students from your school. People in Australia and all over the world are playing games now more than ever. The Sydney Games and Play Lab brings together researchers studying their use, design and impact to offer new insights into this emerging media. Learn the fascinating legends of Cockatoo Island, one of the city’s World Heritage-listed convict sites that sits right in the middle of Sydney Harbour. You’ll have to pay for the ferry ride there but, once you’ve disembarked, you can explore the island's historic jail and dockyard for free.
Teresa’s research focuses on information processing and narrative sensemaking in immersive environments. Her research interactive experiences sydney takes a neuroscientific and phenomenological approach which starts with the user’s perception and sensemaking and leads back into narrative composition and story. Rob is a computer engineer with extensive experience in immersive display systems, computer graphics and embedded systems.
Almost instantly, their drawings, joined in real-time by other users' art across both museums, bloom into 3D plant structures, trailing across the floor, walls, and ceiling. Floating World is made of three separate sequences — 'Sub-Aqua', 'Soup' and 'Agora' — on a loop. Across a 15 minute run time, you'll see DJs, digital visual artists, musicians and videographers share their visions of an imaginary world through of an ever-changing sonic painting inspired by sound. To help you hunt them down, we've teamed up with MidCity Shopping Centre to select seven immersive art experiences that are soon to hit Sydney.
From developing a deeper understanding of screen aesthetics to readying you to translate animation and new visualisation techniques to professional workflows, you’ll be prepared to thrive as a professional in the creative production space and beyond. Studying animation, VFX & moving image in the Bachelor of Fine Arts allows you to expand your creative practice by exploring your ideas through different formats, mediums and techniques. Focus on this study area or take advantage of opportunities to experience other disciplines to help inform your practice and shape your own unique artistic abilities. Animation Starting with the basic elements of animated movement, you’ll incorporate real world physics into your own animated sequences and motion graphics in our animation studio.
Digital art’s journey began with basic computer graphics and has evolved into a multi-faceted discipline, encompassing video art, 3D rendering, algorithm-based creations, virtual reality, and AI-generated art. This shift has been driven by technological advancements and artists’ desire to explore new mediums. Over the decades, digital art has moved from the fringes of the art world to become a celebrated form in its own right, embraced by museums and galleries globally. These museums showcase groundbreaking digital art collections, featuring interactive displays, AI-driven installations, and virtual environments, offering visitors a unique glimpse into the future of artistic creation. Located in New York’s Chelsea art gallery district, Bryce Wolkowitz gallery specializes in digital and new media art.
In “Physics Fundamentals” I give you everything you need to start leveraging physics to create interactive and immersive TouchDesigner projects of the highest caliber. But as your interactive installations grow larger and your clients begin to want more generative and technical content, there are several challenges that arise and the cracks begin to show. When I first started working with TouchDesigner in 2011, I thought the most valuable skill I had to offer was my ability to code beautiful interactive and immersive media projects for my clients. If you want to create large-scale installations or consistently work on projects in a professional capacity, you need a project architecture that is clean, organized, and easy to use. Building off of previous Python workshops, this class aims to demystify a few of the elements often used when doing advanced Python development work in TouchDesigner. From using storage to writing your own extensions we’ll work through the several concepts that will help you better leverage Python in TouchDesigner for installations and events.
Collaborating frequently with artists from music, dance, theater, and architecture, as well as scientists, he explores the relationship between arts and technology, pioneering new artistic languages. FLUIDIC – “Sculpture in Motion,” displayed in the Temporary Museum of New Design in Milan and designed and developed by WHITEvoid for Hyundai, is an example of a dynamic interactive artwork. This interaction is made possible through a 3D camera tracking system to detects of the audiences’ position, posture, and movement, enabling its precise, interactive response.
But advances in WebGPU and Three.js now enable museum-quality experiences directly in web browsers. This guide covers everything from the definition and history of interactive art to notable artists and practical creation methods, updated with the latest developments for 2026. Grant Stevens, Deputy Head of School (Art) at UNSW Art & Design, is an artist and academic with expertise in contemporary art practice and theory. His teaching, research and practice focus on the relationships between photography, moving image, and digital media. Having an extensive research background in biomedical science at the University of Melbourne and a longstanding interest in the visual arts, Andrew works as a postdoctoral research fellow and lead pre-rendered content developer at 3DXLab.
The Mosaic Photo Wall Australia is a fantastic way of engaging with your guests or random passers by. It creates a real-time user-generated interactive installation with customisable live digital art. These visually captivating photo mosaics are the ultimate guest participation experience that guarantees social media sharing and exposure of your product or brand.
It dares to ask questions about politics, climate change and public disorder, before beginning a journey towards hope and freedom. Design studio Ramus has transformed an architectural interior space into an immersive experience — a world-first, permanent interactive digital art gallery for The Star Grand Foyer in Sydney, Australia. Artechouse first opened in 2017 in Washington, DC and now has venues in Houston and NYC. These innovative digital art spaces showcase experiential, technology-driven artworks that stimulate the senses and encourage visitors to interact with the exhibits. Their iconic works of art were recreated by digital artists before being brought to life by more than 100 Barco projectors. Therme Art combines digital art experiences with wellness attractions, working with artists and architects to commission and develop projects for wellbeing resorts.
"Seismique will transport locals and visitors alike to an entirely new and unforeseen universe of creative inspiration and artistic manifestation," Kopelman said. The four-floor exhibition took three years to make, and is home to over 70 unique installations, rooms and portals. These include the neon metropolis of C Street, the frozen civilisation of Eemia, the labyrinths of Ossuary, and Numina – where space-time can be transcended. "At the intersection of art, technology, and nature, it will create a world of limitless wonder and creativity."
Interactive art specifically gets people involved in the experience, while digital art involves using computer tools to make the visual creations. Working in these fields lets you contribute to the changing world of modern art, from interactive installations to digital works in movies and games, and offers opportunities to be a part of our new evolving world of creative expression. In the ever-evolving landscape of contemporary art, the fusion of technology and creativity has given rise to the realms of interactive media and digital art.
It allowed our ideas to expand and develop into a thoughtful and functional product. Indoor works will be displayed at East Sydney Community and Arts Centre and Darlinghurst Community Space. Suggested artforms include theatre, dance, performances, comedy, workshops and exhibitions. Your personal data will be used to support your experience throughout this website, to manage access to your account, and for other purposes described in our privacy policy. Twitter bots, collaborative browser canvases, and NFT “minting parties” allow the audience to co-author work across continents and time zones.
An early adopter of virtual reality, her deep involvement in the community has led her to perform globally, including at iconic venues like the Louvre Museum in Paris. MAOTIK is renowned for using computer-generated algorithms to craft reality-altering environments. He performs with his own audiovisual tools, creating real-time graphic elements to transform spatial perceptions.
Teresa’s research focuses on information processing and narrative sensemaking in immersive environments. Her research interactive experiences sydney takes a neuroscientific and phenomenological approach which starts with the user’s perception and sensemaking and leads back into narrative composition and story. Rob is a computer engineer with extensive experience in immersive display systems, computer graphics and embedded systems.
Almost instantly, their drawings, joined in real-time by other users' art across both museums, bloom into 3D plant structures, trailing across the floor, walls, and ceiling. Floating World is made of three separate sequences — 'Sub-Aqua', 'Soup' and 'Agora' — on a loop. Across a 15 minute run time, you'll see DJs, digital visual artists, musicians and videographers share their visions of an imaginary world through of an ever-changing sonic painting inspired by sound. To help you hunt them down, we've teamed up with MidCity Shopping Centre to select seven immersive art experiences that are soon to hit Sydney.
From developing a deeper understanding of screen aesthetics to readying you to translate animation and new visualisation techniques to professional workflows, you’ll be prepared to thrive as a professional in the creative production space and beyond. Studying animation, VFX & moving image in the Bachelor of Fine Arts allows you to expand your creative practice by exploring your ideas through different formats, mediums and techniques. Focus on this study area or take advantage of opportunities to experience other disciplines to help inform your practice and shape your own unique artistic abilities. Animation Starting with the basic elements of animated movement, you’ll incorporate real world physics into your own animated sequences and motion graphics in our animation studio.
Digital art’s journey began with basic computer graphics and has evolved into a multi-faceted discipline, encompassing video art, 3D rendering, algorithm-based creations, virtual reality, and AI-generated art. This shift has been driven by technological advancements and artists’ desire to explore new mediums. Over the decades, digital art has moved from the fringes of the art world to become a celebrated form in its own right, embraced by museums and galleries globally. These museums showcase groundbreaking digital art collections, featuring interactive displays, AI-driven installations, and virtual environments, offering visitors a unique glimpse into the future of artistic creation. Located in New York’s Chelsea art gallery district, Bryce Wolkowitz gallery specializes in digital and new media art.
In “Physics Fundamentals” I give you everything you need to start leveraging physics to create interactive and immersive TouchDesigner projects of the highest caliber. But as your interactive installations grow larger and your clients begin to want more generative and technical content, there are several challenges that arise and the cracks begin to show. When I first started working with TouchDesigner in 2011, I thought the most valuable skill I had to offer was my ability to code beautiful interactive and immersive media projects for my clients. If you want to create large-scale installations or consistently work on projects in a professional capacity, you need a project architecture that is clean, organized, and easy to use. Building off of previous Python workshops, this class aims to demystify a few of the elements often used when doing advanced Python development work in TouchDesigner. From using storage to writing your own extensions we’ll work through the several concepts that will help you better leverage Python in TouchDesigner for installations and events.
Collaborating frequently with artists from music, dance, theater, and architecture, as well as scientists, he explores the relationship between arts and technology, pioneering new artistic languages. FLUIDIC – “Sculpture in Motion,” displayed in the Temporary Museum of New Design in Milan and designed and developed by WHITEvoid for Hyundai, is an example of a dynamic interactive artwork. This interaction is made possible through a 3D camera tracking system to detects of the audiences’ position, posture, and movement, enabling its precise, interactive response.
But advances in WebGPU and Three.js now enable museum-quality experiences directly in web browsers. This guide covers everything from the definition and history of interactive art to notable artists and practical creation methods, updated with the latest developments for 2026. Grant Stevens, Deputy Head of School (Art) at UNSW Art & Design, is an artist and academic with expertise in contemporary art practice and theory. His teaching, research and practice focus on the relationships between photography, moving image, and digital media. Having an extensive research background in biomedical science at the University of Melbourne and a longstanding interest in the visual arts, Andrew works as a postdoctoral research fellow and lead pre-rendered content developer at 3DXLab.
The Mosaic Photo Wall Australia is a fantastic way of engaging with your guests or random passers by. It creates a real-time user-generated interactive installation with customisable live digital art. These visually captivating photo mosaics are the ultimate guest participation experience that guarantees social media sharing and exposure of your product or brand.
It dares to ask questions about politics, climate change and public disorder, before beginning a journey towards hope and freedom. Design studio Ramus has transformed an architectural interior space into an immersive experience — a world-first, permanent interactive digital art gallery for The Star Grand Foyer in Sydney, Australia. Artechouse first opened in 2017 in Washington, DC and now has venues in Houston and NYC. These innovative digital art spaces showcase experiential, technology-driven artworks that stimulate the senses and encourage visitors to interact with the exhibits. Their iconic works of art were recreated by digital artists before being brought to life by more than 100 Barco projectors. Therme Art combines digital art experiences with wellness attractions, working with artists and architects to commission and develop projects for wellbeing resorts.
"Seismique will transport locals and visitors alike to an entirely new and unforeseen universe of creative inspiration and artistic manifestation," Kopelman said. The four-floor exhibition took three years to make, and is home to over 70 unique installations, rooms and portals. These include the neon metropolis of C Street, the frozen civilisation of Eemia, the labyrinths of Ossuary, and Numina – where space-time can be transcended. "At the intersection of art, technology, and nature, it will create a world of limitless wonder and creativity."
Interactive art specifically gets people involved in the experience, while digital art involves using computer tools to make the visual creations. Working in these fields lets you contribute to the changing world of modern art, from interactive installations to digital works in movies and games, and offers opportunities to be a part of our new evolving world of creative expression. In the ever-evolving landscape of contemporary art, the fusion of technology and creativity has given rise to the realms of interactive media and digital art.
It allowed our ideas to expand and develop into a thoughtful and functional product. Indoor works will be displayed at East Sydney Community and Arts Centre and Darlinghurst Community Space. Suggested artforms include theatre, dance, performances, comedy, workshops and exhibitions. Your personal data will be used to support your experience throughout this website, to manage access to your account, and for other purposes described in our privacy policy. Twitter bots, collaborative browser canvases, and NFT “minting parties” allow the audience to co-author work across continents and time zones.
An early adopter of virtual reality, her deep involvement in the community has led her to perform globally, including at iconic venues like the Louvre Museum in Paris. MAOTIK is renowned for using computer-generated algorithms to craft reality-altering environments. He performs with his own audiovisual tools, creating real-time graphic elements to transform spatial perceptions.
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