Rise of the Tomb Raider Will Boast 30 to 40 Hours of Gameplay - IGN News

Lara's in for the long run. By http://people.ign.com/Luke_Reilly_AU - Luke Reilly - Lead designer on class="autolink" title="Rise of the Tomb Raider" http://www.ign.com/games/rise-of-the-tomb-raider/xbox-360-20020152" data-legacy-id="20020152 - Rise of the Tomb Raider - at Crystal Dynamics Mike Brinker has confirmed there will be plenty to do in the follow-up to the studios well-received 2013 reboot.Not only are we going wide, but were going deeper, explained Brinker. Were looking at 30 to 40 hours for the completionist. That delves into things like, for example, our skill trees.We used to have, I think it was 15- or 16-odd skills. Now we have over 50 skills. And we have three different tracks you can upgrade, and theyre each separated by four tiers. And then youre looking at things like the translation system and the crafting system that really bring about all those layers of her leveling up as a character.Brinker also explained that the hub spaces in Rise of the Tomb Raider are three times larger than those in 2013s Tomb Raider.Check out IGN tomorrow for a special one-hour chat with Michael Brinker on Rise of the Tomb Raider, axes, handstands, and much, much more.Luke is Games Editor at IGN AU. You can find him on Twitter https://twitter.com/MrLukeReilly" target="_blank" rel="nofollow - @MrLukeReilly - . href='http://www.ign.com/videos/2015/10/01/rise-of-the-tomb-raider-will-boast-30-to-40-hours-of-gameplay-ign-news' - http://www.ign.com/videos/2015/10/01/rise-of-the-tomb-raider-will-boast-30-to-40-hours-of-gameplay-ign-news -