Biz Markie On Why He Lost 140 Pounds: 'i Wanted To Live' - Abc News

The way you gotta do it is lose the weight. I'm off half my meds, I just got to get off the rest." Markie said doctors were straightforward when he was diagnoses and said if he didn't shape up, the results could be terrible. Read: Biz Markie on How he Lost 140 Pounds "They said I could lose my feet," he said. "They said I could lose body parts. A lot of things could happen." Markie said he's feeling great and spoke to ABC as part of his collaboration with Zevia, a zero-calorie soda that he mixes into his diet. "Instead of drinking regular soda, I drink Zevia to make you believia!" he joked. "I love that there's alternatives to eating, because I want to live." Zevia PHOTO: Biz Markie appears here with his signature Zevia can. Markie said right now he's on tour, but in 2015, he plans to drop even more weight. "I'm maintaining but I think at the beginning of the year, I'm going to try and get down another 10 pounds," he added. But don't expect Biz to gain any weight back just because he's on tour. For the great original version including any additional images or video, visit Biz Markie on Why He Lost 140 Pounds: 'I Wanted to Live' - ABC News Downriver At a Glance: Listing of upcoming programs, events - thenewsherald.com City biz The City Council meets at 8 p.m. on the first and third Wednesdays of every month at City Hall, 14400 Dix-Toledo. Work sessions, if scheduled, precede the meetings. For the great original version including any additional images or video, visit Downriver At a Glance: Listing of upcoming programs, events - thenewsherald.com Sad Day For Double Fine As 12 Staff Get Laid Off - News - www.GameInformer.com Many of the company's already announced titles will be unaffected. "One of our unannounced projects was unexpectedly cancelled by its publisher," Double Fine studio head Tim Schafer told GamesIndustry.biz , "forcing us to reduce our staff by 12 people. Our remaining projects Broken Age, Massive Chalice, and Grim Fandango Remastered, were unaffected." We're still waiting for a release date for the second half of Broken Age, but you can watch our own Tim Turi play part of the game before its initial release here , and then watch Massive Chalice's project lead Brad Muir sound off on the development of that title here . Our Take This is always tough news to hear, and it's undoubtedly tough on Double Fine and the staff that were let go. I'm happy to hear that Broken Age, Massive Chalice, and Grim Fandango Remastered were all unaffected, but this is bad news for the studio in general, which has struggled with its finances in the past. I hope it is able to keep its heads above water, because I love the creativity coming out of that studio, and I'm still waiting for Broken Age part 2. 12 Familiar Franchises You Didn't Realize Went Free-to-play x The 10 Best Strategy/RPGs You Can Purchase Now x Horror From The Heart A Developer's Journey Through Resident Evil x How Dark Souls Ignited My Interest In Monster Hunter 4 x Game Informer's Guide To Recovering From A Gaming Marathon x Video Games That Would Be A Ridiculous Fit For Film x Hollywood Directorial Styles Wed Like To See In Games x Keiji Inafune On Spreading Himself Thin And Capcom's Reaction To Mighty No. 9 x Five Enemies That Refuse To Leave You Alone x Opinion What It Means Now That Games Have Respect And Legitimacy x Pokemons Developers On Virtual Console Absences, Twitch, And Super Smash Bros. x How To Play Borderlands: The Pre-Sequel Like A Professional x For the great original version including any additional images or video, visit Sad Day For Double Fine As 12 Staff Get Laid Off - News - www.GameInformer.com